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- Path: nntp-trd.UNINETT.no!lolsen
- From: lolsen@hsr.no (Lasse Olsen)
- Newsgroups: comp.sys.amiga.misc
- Subject: Re: Walkthrough program for Amiga ?
- Date: 12 Jan 1996 02:28:48 GMT
- Organization: UNINETT news service
- Message-ID: <4d4h10$ajl@dole.uninett.no>
- References: <4cu0ph$src@mo6.rc.tudelft.nl> <9601100140.AA000ju@ancient.demon.co.uk>
- NNTP-Posting-Host: gorina8.hsr.no
- X-Newsreader: TIN [version 1.2 PL2]
-
- Simon Dainty (izzy@ancient.demon.co.uk) wrote:
- : Some time around Tue, 09 Jan 96, Andre Hogenkamp did scribble thus:
-
- : > I'm looking for a program that lets me model my soon to be build house
- : > and lets me walkthrough in realtime. It doesn't have to be fancy, just
- : > plain polygons would be ok (of course texturemapping would be nice).
-
- : <Other requirements cut>
-
- : You could attempt to hunt down a copy of the ancient 3D Construction
- : Kit, that Domark (I believe) put out many, many years ago. If the games
- : Driller and Castle Master mean anything to you, then the engine and its
- : abilities will stir some memory.
-
- : I'm not sure of 3D KSs availablity these days, other than second hand,
- : or its compatibility with the current range of Amigas, but it may be a
- : viable choice that complements your requirements.
-
- Another PD-program is the Navigator (Aminet), although I'm
- not sure what app is used to create the 'world-sceens'.
- It's excellent as a walk-through device though.
- Cheers...
-